Blizzard finally admits that the lack of LAN in StarCraft II was due to piracy

The lack of LAN feature in StarCraft II really disappointed many StarCraft fans and Blizzard didn’t give any explanation why they remove LAN feature in StarCraft II. StarCraft 2′s production director Chris Sigaty admitted that the company removed that feature – mainly – due to piracy. Finally, Blizzard admitted the reason behind lack of LAN in StarCraft II.

In a video interview with Gamespot, Chris Sigaty said there were two things that pushed Blizzard dropping LAN. One of them was the fact that the company wanted a connected and not isolated experiences, and the other was piracy.

Chris stated that WarCraft is still one of the popular game of the world, and it seems that Blizzard was annoyed by the fact that gamers have been using the pirated copies in order to play it. Obviously the company lost a lot of money, Chris added that piracy played a factor and is a reality, and even though they want to offer a great experience to their players, LAN is not coming back to StarCraft II anytime soon. Chris explained that Battlenet 2.0 performs great on eSports and although there are fans who can’t access Internet, Blizzard wants a connected gaming experience no matter what. In other words, it’s Blizzard’s way or the highway.

 

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