Kingdoms of Amalur was released last month and got many positive reviews. Many critics also called it, “rebirth of RPGs” because of it’s brilliant combat. And here we are, after a month and few days, gamers get the chance to play this amazing game, once again. With Kingdoms of Amalur: The Legend of Dead Kel. The Legend of Dead Kel is an endowing addition to an already amazing game. Not because it’s based on the same elements as the original game. It’s a quality representative that the game can do a lot more than it has already done before.
The Legend of Dead Kel takes us to the unnerving and grand island called Gallows End. That’s a huge jump from the impuissance of its introduction. Gallows End is the property of Dead Kel, who’s an undead pirate king and has been subsiding boats and butchering people who survives for 100s of years. Seemingly, Dead Kel is a guy with a territorial dominion. Your journey starts with a wreck. You reach Gallows End with Captain Brattigan, a young lady whose purity is endangered by her incompetency. Now this girl is loony, it’s quite obvious. Who would want to go and hunt an immortal pirate king? And she suffers from untactful behavior, a hunger for sexual pleasure and elusive patronage making her simply one of the most appealing and memorable character of this game.
The whole island itself is appealing as any other thing. it looks as good as any other area in the whole Amalur. The pirate theme of this island also fits in easily, without looking too kitschy and consuming. There’s certainly difference between the color palette of a cave and forest, so you won’t be bored by the environments. The real mythical being of Gallows End is Dead Kel himself. Ever conceived of a histrionic guy who has no humor at all? Well, if you did, Dead Kel is that guy. He’s an unmemorable villain who is funny, and has superfluous and lame objectives. And it’s a sad thing, considering he’s the only villain in this short story.
The main quest is a total of 4 hours long, which is not a bad thing. Because if you include all the enormous side quests too, the gets pretty long. In the whole game, the most memorable thing in The Legend Of Dead Kel is Gravehal Keep, it’s a place where you can stash all your belongings and come back in near future and get them back. Here’s a new thing, you can now have pets in Gravehal Keep by creating a stable, this way you can have a bear and spider and few other animals, and keeping these animals will grant certain amount of boosts in your attributes and feeding them will further enhance those attributes.
As you progress in the game you’ll be able to add an armory, hire a painter, a guide, a librarian and a diplomatist to perform several activities on your behalf. You’ll certainly gain benefit from these task, and it will keep increasing as your put in more money. As soon as your done with The Legend of Dead Kel, it paves up a way for more and bigger expansions. If only they can be memorable and epic as this one, they’re always welcomed. Kingdoms of Amalur: The Legend of Dead Kel is available on PSN, Xbox Live, Steam and Origin Store for $9.99
The Legend of Dead Kel is a substantial expansion, with a feeble villain, but it’s certainly not bad. It reminds the players all the reasons they got sold to Reckoning. The game’s pirate theme, new items and quests and interesting brings life to an already amazing action-RPG game.