Today, Sony Computer Entertainment announced that it is on the final stages of buying cloud gaming network Gaikai approximately for $380 million.
According to statement released by Sony, the intentions of buying Gaikai is to create a new cloud service by combining services from Gaikai with their own.
“By combining Gaikai’s technological strength and engineering talent with SCE’s extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences,”
“SCE will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices.”
Constituted in 2008 in Aliso Viejo, California by David Perry. Gaikai allows game streaming to a variety of devices using internet. The platform lets player to demo and purchase games like Call of Duty and World of Warcraft via a browser based interface built with technologies using Flash and Java.
“We’re honored to be able to help SCE rapidly harness the power of the interactive cloud and to continue to grow their ecosystem, to empower developers with new capabilities, to dramatically improve the reach of exciting content and to bring breathtaking new experiences to users worldwide
According to Sony, the accomplishment is still ”subject to certain regulatory approvals and customary closing conditions”.
Last year, Gaikai hired Sony veteran Phil Harrison and ex-Activision executive Robin Kaminsky to its advisory board.