Star Wars: The Old Republic has confronted a lot of hurdles since its launch. Game’s lead designer Emmanuel Lusinchi talks about consequences of losing 400,000 subscribers earlier this year and facing an extremely tough competition from other companies offering F2P games.
“I think it’s more than the free-to-play model – it’s more that there is a lot of competitive offers,” suggests Lusinchi. “If it was just free-to-play games and they weren’t very good it wouldn’t even be a question but there are definitely good games out there and good games coming out, so of course all of this competition impacts your plan with what you want to do.”
Even the advantages of F2P haven’t gone unperceived by the developers. When asked whether it’s a good decision to take on the free-to-play. Lusinchi coyly proposes that the things may take a drastic change.
“The MMO market is very dynamic and we need to be dynamic as well,” he says. “Unless people are happy with what they have, they are constantly demanding updates, new modes and situations. So we are looking at free-to-play but I can’t tell you in much detail. We have to be flexible and adapt to what is going on.”
Check out our review here.