Uncharted 3 : Drake’s Deception is another brilliant entry in Nathan’s on-going pursuit to find the world’s several lost treasures. Once again, Nathan Drake is in pursuit of lost treasure in a cryptic land. The plot comprehends many of the similar images from the previous games deceit, twists, comradeship. Though the bats and deadbolts of the story have never been Uncharted’s firm points. Rather, it is the naturalistic characterization of personas, their racy back and forth discourses and sneering jokes, that give you the reason to care about the story. Drake, Sully and the supporting characters boast elaborated animations that makes them almost look real, and their ludic dialogues further makes their role strong. Irritations erupt, Menaces are made, and you can feel the tenseness during inflamed moments. But these womb-to-tomb companions always make up, and it’s their credible relationships that make it so easy to become inducted in their battles.
The opening succession of Drake’s Deception shuns the larger-than-life action the series is best known for in a favor of an old school bar fight. This is where the latest animations that have been integrated into slugfest are evident as you fight with a squad of aggressive goons in a restrained place. Thrusting a husky guy into the bar while you pommel his face or grabbing a bottle to smash over someone’s head arouses the images of some action movie, and the controls are precise enough to let you take over an incoming crowd of angry men without getting a beating. Finally, these cases where you are haled to take affairs in your own hands are the weakest facets of the game because your freedom is very limited, but this doesn’t mean that they’re boring. There is a solid beat to throwing punches while warding off counters, and you have enough flexibility to move around.
The beauty of game’s combat is that you can kill your enemies in various ways, and all of them feels implausibly authorizing. This is because of the adeptly designed levels, Drake’s Deception is a cover-based Third Person Shooter; hence, high walls dwell many of your clashes. But those familiar structures aren’t used as an expedient here. Vertically gives you the option to climb around like a gun hauling monkey if you prefer, dropping on the dreamy enemies. Versatile level design lets you choose how to go about murdering your foes, and precise controls assure every action you want to perform can be pulled off without any vacillation.
Puzzles are back from the previous games with some new enhancements. When Drake is roaming around ancient cities, he falters upon apparently impassable barriers, but the answers are suggested in his handy diary. You might need to complete a mural by casting a shadow or light on a certain portion of a huge dome, and these aren’t peculiarly hard, but they’re still a great recreation from the electrifying action sequences. And that’s one of the most impressive facets of the game. This is a great that game that holds your attention and never leaves it.
The game offers 3 cooperative game modes, but the best from these is the Adventure mode. In this mode, you join hands with one or two companions and play a role in five remodeled levels from the campaign of Drake’s Deception and Among Thieves. Puzzles and platforming sections are not there anymore, this takes the whole focus on combat. And it is unbelievable. Enemies are more liable to your punches than in the single-player campaign, and it is a pain to sprint around the battlefield breaking necks until you fall to an onslaught of gunfire. Just wish that your companions revive you because you have a limited number of divided lives and difficulty can get immerse.
The remaining two cooperative modes aren’t quite good, but they have their appeals. Arena is a set of co-op challenges against an attack of enemies. You might have to reach a certain kill count or steal a treasure, and it’s a real joy teaming up with your friends and take on inexorable hordes of enemies. The third and the last mode is Hunters, it’s a two-versus-two mode where one team tries to steal the treasure while other one tries to stop them.
Each of these varied modes and gameplay types look extraordinary, all thanks to impressive technology and aesthetic design. An exciting soundtrack attractively complements your journeying, rolling between hard-edged riffs and frail acoustics, depending on the situation. Every single attempt the game makes, it pulls it off with a huge success. This is beautiful, cohesive, and most significantly, fun escapade that makes the Uncharted franchise strong and one of the best around. More good things are always welcomed. You’ll laugh with delight, start yelping with thrill, and, above everything else, you’ll be thankful that you are playing something as adeptly crafted game.
This video shows some gameplay from Uncharted 3