Being a Warhammer fan, I’ve dreamed about taking a chainsaw sword and cutting my way through hordes of Orks. Warhammer 40k Space Marine places us in sullen boots of an Ultra-Marine and lets us do exactly what an Ultra-Marine will do. Game’s a Third Person Shooter/Melee hybrid. Once you start crushing and destroying the green skins, you’ll see their blood stains covering the ground and your armor. Space Marine is simple mindless fun, and really dainty for the fans of this long running franchise. After you kill massive amount of green skins, you stop and ask your self “is it all that it has to offer?” actually, it is. But the action is so substantial, it’ll soon make you kill more green skins.
Space Marine shines in enamoring the spirit of its universe. You don the heavy and gruesome suit of Ultra Marine and push your way through hordes of orks, erupting from ground, wearing rocket packs or equipped with machine guns. As soon as you start slashing them with your chainsaw, you can feel their flesh being torn apart. This feel is so awing, that you easily get lost in the game.
Imagine the damage caused by this bullet
The story on the other hand is not so interesting, As Captain Titus, your duty is to cut down the orks and then forces of chaos. The conversations between you and your fellows are often elevated and in booming tone, this only serves as a pawn in the story. The main characters have solid voices, but they’re easily forgettable. The story is simple, there are almost no twists and turns, while ending lefts you hanging at a cliff and you may not want to know what happens next.
The action is brutally satisfying, it’s generally a hybrid of Third Person Shooter/Melee combat. Camera perspective and weapon selection interface can remind you of Gears of War, but the resemblance is trivial. Yes, it’s true. You’re wearing a heavy armor. But you are not burdened by it. Shooting is swift and fluent, that will allow you to gun down dozens of foes without even breaking a sweat, and when your enemies come close, you can start swinging your chainsaw and cut through them. One of thing that i hated, was the lack of cover system.
Open your mouth, it will only take a second
Space Marine eventually diminishes in an inevitable rhythm, you will deal with ton of enemies which overrun the game’s endless corridors, sometimes stopping for a while to hear the conversation and briefings and it happens again. Some of the areas are the hallways while others are fallen debris. It’s a familiar thing for sure, because there isn’t anything to make those passages feel something other then passages. This doesn’t not mean that there are no occasional change in pace, the game offers some memorable moments which, altogether create a great feeling.
If you’re a Warhammer veteran who last several hours in this universe, then this is just the game for you. You’ll get to don the Space Marine suite, and take part in feud with orks. If Warhammer only did a better job rather then giving you mindless killing fun, a better story was always welcomed. Warhammer 40,000 Space Marine is a great start, as good as it is. Let’s hope that the follow up takes the ork extinction to a new level.
GS: POST’S COMENTS